{"id":22694,"date":"2025-09-20T10:23:18","date_gmt":"2025-09-20T10:23:18","guid":{"rendered":"https:\/\/naijaglobalnews.org\/?p=22694"},"modified":"2025-09-20T10:23:18","modified_gmt":"2025-09-20T10:23:18","slug":"hate-your-job-try-running-a-virtual-supermarket","status":"publish","type":"post","link":"https:\/\/naijaglobalnews.org\/?p=22694","title":{"rendered":"Hate your job? Try running a virtual supermarket"},"content":{"rendered":"<p>\n<\/p>\n<p>Unlock the Editor\u2019s Digest for free<\/p>\n<p class=\"article__content-sign-up-topic-description o3-type-body-base\"><span>Roula Khalaf, Editor of the FT, selects her favourite stories in this weekly newsletter.<\/span><\/p>\n<p>In my gaming hours this week, I could have been slaying dragons, shooting Nazis or building a sprawling criminal empire. Instead, I was stacking shelves and checking price tags in a kind of pixelated Poundland. This is the bread and butter of <em>Discounty<\/em>, in which you travel to a rural town to help your crotchety aunt achieve her dream of running a budget supermarket.<\/p>\n<p>On my first day in the job, I was hit by d\u00e9j\u00e0 vu. The past five years have brought a flood of retail simulation games, and I\u2019ve played a lot of them: <em>Supermarket Simulator<\/em>,<em> Internet Cafe Simulator<\/em>,<em> Cat Cafe Manager<\/em>, <em>Weed Shop 3<\/em>. These days I can manage stock inventories, dispatch tricky customers and cash up the till like a grizzled shop-floor veteran.<\/p>\n<p>You might think it doesn\u2019t sound like much fun. What\u2019s the allure of such games? Why, after a long day of real work, would anyone want to clock in for a shift working for a virtual boss?<\/p>\n<p>I have found some answers playing <em>Discounty<\/em>. The experience of entering somebody else\u2019s working life is curiously pleasurable. When the routine is not my own, I enjoy its soothing rhythms. I arrive at the store every morning and enter a flow state, organising groceries and juggling receipts. As my business expands, there is a satisfying sense of progression. I make deals with local providers to supply cheese and fish fingers. There\u2019s a strategy to arranging my aisles and a satisfying tension to manning the cash register \u2014 you want to be fast enough to prevent long queues, but rush and you might overcharge a customer.<\/p>\n<p><span>The 1990s management sim \u2018RollerCoaster Tycoon\u2019<\/span><span> <\/span><\/p>\n<p>The joy of the management sim is not a new phenomenon. In 1989, Will Wright\u2019s <em>SimCity<\/em> showed the pleasure of town planning, while in the 1990s <em>Theme Park<\/em> and <em>RollerCoaster Tycoon<\/em> turned the business of fun into a compelling pursuit. (Designing rides was all well and good, but my most memorable \u2014 and Machiavellian \u2014 accomplishment was increasing the salt quantity on my french fries to drive up drinks sales.) Sports enthusiasts love the complexity of <em>Football Manager, <\/em>but it has always seemed to me more like an elaborate spreadsheet masquerading as a video game. Today, the market is overrun with retail sims, ranging from the banal \u2014 <em>Clothing Store Simulator<\/em>, <em>Grocery Store Simulator <\/em>\u2014 to the bizarre \u2014 <em>Megaquarium<\/em>,<em> Graveyard Keeper<\/em>,<em> Prison Architect<\/em>. There\u2019s even the meta <em>Game Dev Story<\/em>, in which you run a game development studio.<\/p>\n<p>Why is the genre so popular? As with many games, it\u2019s partly wish fulfilment. Self-made success is one of the founding myths of contemporary capitalism. In retail sims, you can open your own business and live out your work fantasies without any actual risk.<\/p>\n<p>And while some sims are exacting in their verisimilitude, it\u2019s how they differ from real jobs that is most telling. Virtual careers are fair, satisfying and predictable. You have freedom to decide how your company is run, every failure is recoverable, and if you play your cards right you\u2019re guaranteed to rise to the top and succeed. By contrast, real jobs are often unrewarding and exhausting. You spend a lot of time doing what you\u2019re told, even if it doesn\u2019t make sense. Worst of all: you <em>have<\/em> to work, whether you like it or not. If your virtual job becomes unrewarding, you can simply stop and do something else \u2014 perhaps simulate a different career.<\/p>\n<p><em>Discounty<\/em> is part of a popular sub-category of retail sims that cross over with \u201ccosy games\u201d in the wake of farming sensation <em>Stardew Valley<\/em>. New release <em>Tiny Bookshop<\/em> asks players to move to the seaside town of Bookstonbury and open a store stocked with real-world novels. In <em>Dave the Diver<\/em>, you play a deep-sea fisherman who moonlights as a sushi chef, balancing each big catch with a fast-paced restaurant simulation. This week saw the release of <em>Strange Antiquities<\/em>, in which you run a shop specialising in occult objects. While the familiar rhythms of building a business provide a framework for upgrades and progression in such games, the town settings are often beautifully realised, offering charming surroundings populated by intriguing locals.<\/p>\n<p><span>Factory sim \u2018Factorio\u2019 asks players to manage resource extraction, production chains and logistics<\/span><span> <\/span><\/p>\n<p>When you strip away these narrative trappings, you\u2019re left with another popular sub-genre: factory sims. This is a hard-nosed world of resource extraction, production chains and logistics. The two giants are <em>Factorio<\/em> and <em>Satisfactory<\/em>, which resemble complex puzzles, offering creative problem solving and a constant drip of dopamine as you debug your systems, solve bottlenecks in the supply chain and receive upgrades. It may sound unglamorous, but these games can take over people\u2019s lives. Devotees report literally dreaming about new conveyor belt set-ups or jotting down optimisation ideas while at their real day jobs.<\/p>\n<p>It\u2019s not just retail sims that mimic the flow of real work. In fact, almost every game is like a job. They all ask players to perform tasks in exchange for rewards. By locating satisfaction in training, strategy and mastery, they reveal pleasures that we might also find in our real working lives. But there is something discomforting about the ease with which work bleeds into leisure. As Theodor Adorno once wrote: \u201cFree time is nothing more than a shadowy continuation of labour.\u201d <\/p>\n<p>The German philosopher\u2019s words leave me a bit unsettled as I stack the virtual shelves in <em>Discounty<\/em>, reflecting on how capitalism has colonised play to the extent that I now relax by simulating the very grind I\u2019m trying to escape. But then I get a mop upgrade, meaning that I can clean the shop floors twice as fast, and the thought flits away once more.<\/p>\n<p><em>Find out about our latest stories first \u2014<\/em> <em>follow FT Weekend on<\/em><em> Instagram<\/em><em>, <\/em><em>Bluesky<\/em><em> and<\/em><a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/twitter.com\/ftweekend\" data-trackable=\"link\"><em> X<\/em><\/a><em>, and <\/em><em>sign up<\/em><em> to receive the FT Weekend newsletter every Saturday morning<\/em><\/p>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><script async src=\"\/\/www.instagram.com\/embed.js\"><\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Unlock the Editor\u2019s Digest for free Roula Khalaf, Editor of the FT, selects her favourite stories in this weekly newsletter. In my gaming hours this week, I could have been slaying dragons, shooting Nazis or building a sprawling criminal empire. Instead, I was stacking shelves and checking price tags in a kind of pixelated Poundland.<\/p>\n","protected":false},"author":1,"featured_media":22695,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[49],"tags":[1738,779,2443,13915,13914],"class_list":{"0":"post-22694","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-business","8":"tag-hate","9":"tag-job","10":"tag-running","11":"tag-supermarket","12":"tag-virtual"},"_links":{"self":[{"href":"https:\/\/naijaglobalnews.org\/index.php?rest_route=\/wp\/v2\/posts\/22694","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/naijaglobalnews.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/naijaglobalnews.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/naijaglobalnews.org\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/naijaglobalnews.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=22694"}],"version-history":[{"count":0,"href":"https:\/\/naijaglobalnews.org\/index.php?rest_route=\/wp\/v2\/posts\/22694\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/naijaglobalnews.org\/index.php?rest_route=\/wp\/v2\/media\/22695"}],"wp:attachment":[{"href":"https:\/\/naijaglobalnews.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=22694"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/naijaglobalnews.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=22694"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/naijaglobalnews.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=22694"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}