{"id":22060,"date":"2025-09-18T00:48:37","date_gmt":"2025-09-18T00:48:37","guid":{"rendered":"https:\/\/naijaglobalnews.org\/?p=22060"},"modified":"2025-09-18T00:48:37","modified_gmt":"2025-09-18T00:48:37","slug":"a-group-of-socialists-created-a-hit-game-that-tore-them-apart","status":"publish","type":"post","link":"https:\/\/naijaglobalnews.org\/?p=22060","title":{"rendered":"A Group of Socialists Created a Hit Game That Tore Them Apart"},"content":{"rendered":"<p>\n<\/p>\n<p class=\"g-text  svelte-wbgwfj\"><strong>Disco Elysium<\/strong> is a detective story with the soul of a tortured poet. A role-playing game that gives you the freedom to be a psycho, a saint or a human car crash. After Harry Du Bois wakes up on the floor, he must make sense of both a vexing police investigation and the smoldering wreckage of his personal life.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">Along with those central mysteries, the game\u2019s literary prose and serious politics resonated with an audience hungry for mature storytelling. The magazine PC Gamer ranks Disco Elysium, which was released in 2019, as the second-best computer game of all time.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">Creating something so radical took a team of outsiders: a group of socialist punks and artists from Estonia who had never made a video game. Though the writers come from a leftist background \u2014 they thanked Karl Marx and Friedrich Engels at an award ceremony \u2014 no ideology is spared from their lacerating critique. In Disco Elysium, you meet capitalists, unionists, monarchists, fascists and communists, all of them flawed, and must decide with whom your sympathies lie.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">The creators had no idea that their game, a far cry from the first-person shooters and sports simulations that dominate the market, would become a meteoric success and Estonia\u2019s most prominent cultural export in years. They also had no way of predicting how thoroughly everything would soon fall apart.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">Disco Elysium has sold more than five million copies, an impressive number for fresh intellectual property by a new studio. But despite the critical and commercial acclaim, a sequel was canceled. A tangle of lawsuits were filed. And now five rival studios are working on games that could be viewed as the spiritual successor to Disco Elysium.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">It is a sprawling, spiteful battle about who should profit from the creation of a lauded game and be able to continue its story.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">\u201cOnce it was done and success arrived, all this bad blood and pressure that was held in had a chance to surface,\u201d said <strong>Argo Tuulik<\/strong>, a Disco Elysium writer who now runs a competing studio. \u201cOf course it\u2019s sad that it fell apart. But the way I started thinking about it in recent years was that it\u2019s a miracle that the team stayed together for so long.\u201d<\/p>\n<p class=\"g-text  svelte-wbgwfj\">There is a bitter irony that the key themes of Disco Elysium \u2014 class, labor, capital \u2014 would loom over the splintering of its own studio. That the competing voices narrating this real-world drama would come to resemble the warring personas of Harry\u2019s psyche. That a fan base trained on the game\u2019s detective work would become real-world sleuths, attempting to unearth what really happened in forum threads and nine-hour YouTube videos.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">\u201cThis was a group of friends who had never made a game professionally, who could not have got funding from legitimate channels and so had to make enormous compromises to get it out of the door, like hiring a financial criminal or selling off more of the company,\u201d said <strong>Dora Klindzic<\/strong>, who worked at the studio for two years after Disco Elysium was released. \u201cThen all the bad decisions started to pile up when the game actually shipped.\u201d<\/p>\n<p class=\"g-caption svelte-v3m00m\">In Disco Elysium, Harry Du Bois (in the black trench coat) and his partner Kim Kitsuragi (in the orange jacket) must solve a murder case while contending with Harry\u2019s deteriorating psychological state.<\/p>\n<p class=\"g-credit svelte-v3m00m\">ZA\/UM<\/p>\n<p><h2 class=\"g-subhed g-heading2block svelte-aeqe39\">D&amp;D Meets Cop Show<\/h2>\n<\/p>\n<p class=\"g-text  svelte-wbgwfj\"><strong>The ZA\/UM Cultural Association<\/strong> was a collective of leftist writers and artists who gathered in the Estonian capital of Tallinn starting in the late 2000s. They painted, made music and wrote edgy prose on a popular blog called Nihilist.fm. Some played tabletop role-playing games set in a universe of their creation known as Elysium. The steampunk world of urban decay, political turmoil and biting snow resembled their own Eastern Bloc childhoods seen through a cracked mirror.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">The dungeon master was <strong>Robert Kurvitz<\/strong>, sharp-featured with a sandy sweep of shoulder-length hair, who earned a reputation for his visionary imagination and ability to turn stories into exciting, interactive gameplay.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">\u201cRobert loved stories, so he thought to give the world stories back,\u201d said <strong>Martin Luiga<\/strong>, a co-founder of the cultural association who played those early tabletop games and then edited for Disco Elysium. Kurvitz\u2019s storytelling gifts, he said, are an obsession with details and a talent for turning narrative into gameplay mechanics. There was also his powerful charisma. \u201cHe had intense energy and you got really carried away by his emotions,\u201d Luiga said.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">With his friends, Kurvitz, now 40, created a world so rich and layered that he decided to turn it into a novel, spending five years writing \u201cSacred and Terrible Air.\u201d After the book sold only 1,000 copies, he told GamesRadar, he lapsed into alcoholism.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">Kurvitz had published the book with the help of <strong>Kaur Kender<\/strong>, a bald, hulking figure with a maze of tattoos who was an enfant terrible of Estonia\u2019s literary scene. In the years preceding Disco Elysium, Kender was charged in a high-profile case with the production of child sexual abuse material because of a novella containing scenes of sexual violence against children. He argued that his work was a satirical exploration of the dark impulses of the human psyche, and was ultimately acquitted of all charges.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">It was Kender\u2019s idea to turn the world of Elysium into a video game, leading Kurvitz to write a one-page synopsis: Dungeons &amp; Dragons meets \u201970s cop show, a story set in a poverty-stricken ghetto with serious moral themes and socioeconomic depth. They were inspired by computer role-playing games like Baldur\u2019s Gate and Planescape: Torment, which prioritized writerly storytelling and player choice over graphical spectacle.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">\u201cI remember going to the door to let him in,\u201d <strong>Aleksander Rostov<\/strong>, Disco Elysium\u2019s art director, has said of his early discussions with Kurvitz. \u201cHe looked me dead in the eye and said, \u2018My friend, we failed at so many things. Let us also fail at making a video game.\u2019\u201d<\/p>\n<p class=\"g-caption svelte-v3m00m\">The game\u2019s fictional city of Revachol recalls the Eastern Bloc home of its creators. While exploring a run-down urban landscape, the player encounters communist revolutionaries and police brutality.<\/p>\n<p class=\"g-credit svelte-v3m00m\">ZA\/UM<\/p>\n<p><h2 class=\"g-subhed g-heading2block svelte-aeqe39\">Playing a Great Novel<\/h2>\n<\/p>\n<p class=\"g-text  svelte-wbgwfj\"><strong>A production cycle<\/strong> that would last five years began in 2015 in a squat in the Old Town neighborhood of Tallinn, where the roof leaked and the electricity would sometimes cut out.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">As the contributor most familiar with the economics of culture, Kender, now 54, was asked to raise money from investors. \u201cVideo games are art and business combined, and that\u2019s the perfect place to be,\u201d he said. He personally financed the first year of the new studio, also called ZA\/UM.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">\u201cI sacrificed everything to make Disco Elysium,\u201d he recalled. \u201cI sold my Ferrari, my Bentley, even my apartment where my kids were living.\u201d<\/p>\n<p class=\"g-text  svelte-wbgwfj\">A ragtag band of socialist art punks had turned into a conventional business with shares, venture capital and dozens of employees. <strong>Margus Linnamae<\/strong>, who made his fortune from pharmaceuticals and owned one of Estonia\u2019s biggest newspapers, became Disco Elysium\u2019s lead investor.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">In 2017 and 2018, most of the team moved to England to be closer to an established gaming industry. Kurvitz declined to comment for this article, but Tuulik described the production pace as grueling but satisfying.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">\u201cAt least a year before release,\u201d he said, \u201cit was already very clear that we had something really special on our hands.\u201d<\/p>\n<p class=\"g-text  svelte-wbgwfj\">When Disco Elysium was released on Oct. 15, 2019, it won over players with its mature storytelling, grimly beautiful art style and the melancholy grandeur of its soundtrack, by the band Sea Power.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">\u201cI think people naturally gravitate to anything that has a strong sense of integrity,\u201d said <strong>Justin Keenan<\/strong>, the principal writer on the game\u2019s expansion. He added, \u201cThe quality of the writing, art, music and voice-overs all say: Here\u2019s a complete work of art, rather than simply a commercial product.\u201d<\/p>\n<p class=\"g-text  svelte-wbgwfj\">Experiencing Disco Elysium is like playing a great novel. It is unashamedly intellectual and hopelessly in love with language, with over a million words of dialogue. Through its rich characters, the register flows between surreal humor (\u201cYou\u2019re a man with a fork in a world of soup\u201d), noirish poetry (\u201cThis is all you have, but it\u2019s still something. Streets and sodium lights. The sky, the world. You\u2019re still alive.\u201d) and quiet dignity and compassion (\u201cEvery school of thought and government has failed in this city, but I love it nonetheless\u201d).<\/p>\n<p class=\"g-text  svelte-wbgwfj\">Gameplay is mostly a series of dialogue choices that shape the version of Harry you want to be. Disco Elysium challenges you with moral ambiguity and humors those who experiment with chaotic play styles.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">\u201cIf there\u2019s no combat, no lizard-brain loop for you to return to over and over, the only thing drawing you into the game, into the world, is the quality of the thoughts it generates inside your head,\u201d Keenan said.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">At the center of it all is the melancholy figure of Harry, whose demons are vividly realized as competing voices that represent different facets of the detective\u2019s personality. He anchors the game as a study of decline \u2014 of his body, his mind, his past relationships, the entire city around him and its political systems. Most games are power fantasies. Disco Elysium is an exploration of failure.<\/p>\n<p class=\"g-caption svelte-v3m00m\">Moral decisions during the investigation \u2014 such as whether to trust a necktie that regularly chastises your actions \u2014 continuously shape Harry\u2019s character and affect the game\u2019s outcome.<\/p>\n<p class=\"g-credit svelte-v3m00m\">ZA\/UM<\/p>\n<p><h2 class=\"g-subhed g-heading2block svelte-aeqe39\">Conflicting Narratives<\/h2>\n<\/p>\n<p class=\"g-text  svelte-wbgwfj\"><strong>When ZA\/UM released<\/strong> the game\u2019s expansion in March 2021, which added full voice acting and four new missions where players can deepen their exploration of Harry\u2019s political choices, it was working on a sequel and appeared to be riding high.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">Then it became clear all was not well.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">A short blog post about the dissolution of the Estonian cultural association that Luiga published in 2022 revealed that Kurvitz, Rostov and <strong>Helen Hindpere<\/strong>, another writer on the game, had involuntarily left the company. Kender, one of Disco Elysium\u2019s executive producers, was fired not long after.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">Kurvitz and Rostov claimed in a statement that the investors Ilmar Kompus and Tonis Haavel had illegally taken control of ZA\/UM and then fired them for asking questions. \u201cThe company we built has been looted,\u201d they wrote, arguing that \u201cmoney that belonged to the studio and all shareholders\u201d was instead \u201cused for the benefit of one.\u201d<\/p>\n<p class=\"g-text  svelte-wbgwfj\">(Kurvitz and Rostov have sued the studio in an unresolved case; Kender filed and then withdrew his own lawsuit.)<\/p>\n<p class=\"g-text  svelte-wbgwfj\">At the time, the studio said the employees were fired for legitimate reasons, including failure to produce work, toxic management and attempting to illegally sell the studio\u2019s intellectual property.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">In a statement to The New York Times, ZA\/UM said \u201cthe departure of previous team members in 2021 could have been handled better, and we learned a lot from that incident and implemented several changes.\u201d It noted that no employees have left to join the rival studios.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">ZA\/UM continued to design games, but in February 2024 news spread that it had canceled at least two of them, including another expansion and a sequel that Tuulik, one of the game\u2019s writers, said \u201cwould have blown Disco Elysium out of the water.\u201d The company also laid off a quarter of its staff.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">\u201cWhile Elysium certainly deserves further exploration, both for creative and commercial reasons, we decided to pursue alternative projects at the time,\u201d ZA\/UM said in its statement.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">Where did it all go wrong? Just like in the game\u2019s detective fiction, there are conflicting narratives, contradictory accounts that echo the sparring voices in Harry\u2019s head.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">Some say ZA\/UM was cursed by Disco Elysium\u2019s success, which created too much pressure to produce a similarly praised sequel. Another theory is a clash between brilliant but chaotic creatives and efficiency-minded managers. Then there is the possibility that a lot of big personalities with personal demons, including depression, alcoholism and egomania, managed to put tensions aside to create a groundbreaking game but never focused on establishing a sustainable studio.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">Or perhaps beginning the development of Disco Elysium in a place like Estonia, with little industry infrastructure, required deals with dodgy investors \u2014 Haavel, the game\u2019s other executive producer, was convicted of investment fraud after a failed development in Azerbaijan \u2014 that came back to bite the studio.<\/p>\n<p class=\"g-caption svelte-v3m00m\">After disagreement about who deserves credit for Disco Elysium\u2019s success, several of its key contributors have created new studios, each with a spiritual sequel in development.<\/p>\n<p class=\"g-credit svelte-v3m00m\">ZA\/UM<\/p>\n<p><h2 class=\"g-subhed g-heading2block svelte-aeqe39\">A Five-Way Fight<\/h2>\n<\/p>\n<p class=\"g-text  svelte-wbgwfj\"><strong>Most of the five games<\/strong> that Disco Elysium alumni are working on will not be released anytime soon, if at all. But that has not stopped fans from closely following the interpersonal conflicts and creative arms race.<\/p>\n<p><h3 class=\"g-heading3 g-heading3block svelte-yxbget\">ZA\/UM<\/h3>\n<\/p>\n<p class=\"g-text g-detailblock svelte-wbgwfj\"><strong>Justin Keenan<\/strong><\/p>\n<p class=\"g-text  svelte-wbgwfj\">The furthest along is ZA\/UM, whose next game, Zero Parades, shares Disco Elysium\u2019s painterly art style and themes of politics, failure and reckoning with the past. Players control a female spy who is asked to reunite former collaborators for an important mission.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">\u201cDisco was a great first draft for a new type of game,\u201d said Keenan, the narrative director of Zero Parades. \u201cNow we need to show what the next draft looks like.\u201d<\/p>\n<p><h3 class=\"g-heading3 g-heading3block svelte-yxbget\">Red Info<\/h3>\n<\/p>\n<p class=\"g-text g-detailblock svelte-wbgwfj\"><strong>Robert Kurvitz<\/strong> <strong>Aleksander Rostov<\/strong> <strong>Helen Hindpere<\/strong><\/p>\n<p class=\"g-text  svelte-wbgwfj\">Red Info, a studio established by Kurvitz, Rostov and Hindpere, has $10 million in backing from the Chinese tech giant NetEase and is partnering with Chris Avellone, a renowned games writer who worked on Fallout 2 and Planescape: Torment. But it has announced no specifics about its first project and declined to answer questions because other Disco Elysium creators were being interviewed. A spokesman said the other studios looked \u201clike a circus to us and we do not want to participate in that circus.\u201d<\/p>\n<p><h3 class=\"g-heading3 g-heading3block svelte-yxbget\">Dark Math<\/h3>\n<\/p>\n<p class=\"g-text g-detailblock svelte-wbgwfj\"><strong>Kaur Kender<\/strong> <strong>Margus Linnamae<\/strong><\/p>\n<p class=\"g-credit svelte-v3m00m\">Karmo Ruusmaa\/Dark Math Games<\/p>\n<p class=\"g-text  svelte-wbgwfj\">Kender used a multimillion-dollar investment from Linnamae, Disco Elysium\u2019s lead investor, to start the studio Dark Math, whose first game, Tangerine Antarctic, is a science fiction story set in a resort in Antarctica in 2086. Its trailer, released when the game was called XXX Nightshift, closely resembles Disco Elysium in layout and in that there are different voices in your character\u2019s head. But Kender said he was planning to switch to a third-person perspective, differentiating it from the Disco formula.<\/p>\n<p><h3 class=\"g-heading3 g-heading3block svelte-yxbget\">Longdue<\/h3>\n<\/p>\n<p class=\"g-text g-detailblock svelte-wbgwfj\"><strong>Martin Luiga<\/strong><\/p>\n<p class=\"g-text  svelte-wbgwfj\">The fourth studio, Longdue, is early in development on a game it plans to release in 2028 called Hopetown, which tells the story of a journalist exploring a mining town inspired by South Africa. Its lead investor, the tech entrepreneur Riaz Moola, had no involvement in Disco Elysium but has brought on Luiga and Lenval Brown, who voiced that game\u2019s narrator.<\/p>\n<p class=\"g-text  svelte-wbgwfj\">Moola said that Longdue was trying to do more than \u201cjust copy and paste Disco,\u201d and that he had a positive take on the successor studios. \u201cIt would be sad if all that Disco Elysium made was Disco Elysium 2,\u201d he said. \u201cThis is actually better for everybody.\u201d<\/p>\n<p><h3 class=\"g-heading3 g-heading3block svelte-yxbget\">Summer Eternal<\/h3>\n<\/p>\n<p class=\"g-text g-detailblock svelte-wbgwfj\"><strong>Argo Tuulik<\/strong> <strong>Dora Klindzic<\/strong><\/p>\n<p class=\"g-text  svelte-wbgwfj\">Summer Eternal, another rival studio, has not announced any details about its game and is the most embattled. It was formed by Tuulik and Klindzic, who left Dark Math after disagreements with Kender and then contributed to Longdue\u2019s story for Hopetown before departing under acrimonious circumstances. (Tuulik has been in legal disputes with Moola and ZA\/UM over noncompete clauses and copyright.)<\/p>\n<p class=\"g-text  svelte-wbgwfj\">\u201cEveryone who made Elysium should be able to work with and benefit from it,\u201d said Tuulik, who is planning to run Summer Eternal as a worker co-op because he wants to prevent any one person from gaining too much power.<\/p>\n<p class=\"g-text  svelte-wbgwfj\"><strong>That the real-world drama<\/strong> has not eclipsed Disco Elysium itself is testament to its enduring power. Fans eager for easy resolutions may need to learn a lesson from the game \u2014 that there is no ultimate truth, no neat conclusion. Like Detective Harry Du Bois, they must patch together meaning from the ruins and try to move on.<\/p>\n<p class=\"g-text g-detailblock svelte-wbgwfj\">Produced by Tina Zhou and Rumsey Taylor.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Disco Elysium is a detective story with the soul of a tortured poet. A role-playing game that gives you the freedom to be a psycho, a saint or a human car crash. After Harry Du Bois wakes up on the floor, he must make sense of both a vexing police investigation and the smoldering wreckage<\/p>\n","protected":false},"author":1,"featured_media":22061,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[54],"tags":[3678,413,1936,70,10647,13529],"class_list":{"0":"post-22060","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-entertainment","8":"tag-created","9":"tag-game","10":"tag-group","11":"tag-hit","12":"tag-socialists","13":"tag-tore"},"_links":{"self":[{"href":"https:\/\/naijaglobalnews.org\/index.php?rest_route=\/wp\/v2\/posts\/22060","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/naijaglobalnews.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/naijaglobalnews.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/naijaglobalnews.org\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/naijaglobalnews.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=22060"}],"version-history":[{"count":0,"href":"https:\/\/naijaglobalnews.org\/index.php?rest_route=\/wp\/v2\/posts\/22060\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/naijaglobalnews.org\/index.php?rest_route=\/wp\/v2\/media\/22061"}],"wp:attachment":[{"href":"https:\/\/naijaglobalnews.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=22060"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/naijaglobalnews.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=22060"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/naijaglobalnews.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=22060"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}